Robby - Shadowrun 4E Campaign

I suck at updating

Sorry, I am horrible at remembering to update this. I’ll be back on track for out next game.

View
(Alt Game)

Facility was attacked before we got here.

After we wake up from being exploded

We get a mission to retrieve information from someone the other group let go

He is currently in South America, 40 miles south of Brazil.

To capture this Particular Individual.

- 5’10
- Palest South American Person Ever.
- Vampire ?

3 Month Doc Wagon Platinum card.

View
Senator Bush lives!
View
Interrogation

Sebastian is making waffles.

Dont got much

Funded by various corps

Aries – Major backer
all of the major corps at some level

Consortium of Major corps.

Info is need to know, given at the last minute

Trying to do something with clones.

Base of operations underground in almost every major city

No base in Louisville.

Might have been found out.

Not confined to North america

No bases as he knows of in South America.

30 to 40 levels – Full complexes


Nashville base is under a government building

Most buildings have a team

Maybe 10 as specialized as the same group as Face.

Face’s group is not the highest escalation

The highest group is the best in their fields and actually want to be working for the group

1 – Base security
2 – Base Spec Ops
3 – Standard/Ex Mill Spec/Ex Corp Security
4 – Faces Group
5 – Loyalty Group


Hacked UCAS website

App

Email

Aries
Lonestar
3 – ucas – General Winterbourne, General Smithton, Generic UCAS mailer
5 Email – No traces Free

View
Fuck Face

a group of corps appears to be in control of the rival shadowrunners.

We have killed their rigger, and have captured the other HEAVILY cybered Face.

View
Gimpy, The Cyber Zombie
German food is the best.

Shortly after exiting the home and booking out of the area, Sebastian receives a com from some random guy . Turns out to be another guy that the Others are trying to hit. His name turns out to be Richard Forester we find out later after meeting up with him at Waffelhaus.

So far here is what we have found out about the Others, through hacking and talking with Mr Forester.
-——————————————————————————————————————————
The Others consist of a group of 5
1 Heavy Hitter, 2 Weapon Ops specialists, 1 Hacker, and 1 Pseudo Face

Mr Jefferies – heavy
Alex – weapon ops
Sullivan – weapon ops
Operations – hacker
Roam – face

List of Cities that the group has hit so far is as follows.

New York
Tokyo
Montreal
New Mexico
Buenos aires

The Corps involved in these locations do not seem to be connected in anyway.
Based on the Items missing at this point it appears they could be utilized together to create clones or Androids.
We also discover that there are 30 missing people of varying specializations so far.
Along with the things we found in the Ares Facility, we believe it could be a attempt to make a clone army!
-—————————————————————
The group decides that since Mr Forester (who appears to be Black ops, and the most Bland Man in the Work), has already been targeted he would make good bait to lure out The Others.

Glitch of course has decided since it’s November Fifth he definitely has to blow something up. Since he has been running around dressed up like V all day noone thinks they will be able to talk him out of it.

It is arranged through Marcus for us to a have a building, that we can use to setup the Ambush for The Others.

Glitch of course wires the entire building with Spray Det explosives, and a giant Vat of Thermite on the 6th floor as he is convinced that the other groups Heavy is a Cyber Zombie. He also sets up Motion detectors, and a com system through the building to broadcast throughout the building.

View
Shitnik

So finally all of the planning, and stake outs, and putting up with the smell of bourbon and Cheetos from riding around in Seb’s Rv pay off.

Mission night.

6 Jobs, done in less than 24 hours.

1) Warehouse on Dixie Highway

Run objectives – Disrupt operations enough so that they are out of action for the 24 hour time period.

Korean BBQ food truck, laced the BBQ sauce with an agent that how shall I put this. Causes explosive diarrhea and vomiting in anyone who ingests it. Trolls and their meat, way tooo easy. A little stealthy recon as well, (yeah running around in a warehouse facility when the trolls and other workers are having trouble controlling their bowels is not fun). We also sabotaged some horribly rigged up vehicle as well to cause some mayhem inside.

Stole a delivery truck, that ended up being full of weapons on its way to the the warehouse, and made it out with another delivery truck (this was a bust with some crappy armor in it).

2) National Turnpike – Mystical Containment Facility

Run objectives – Unknown

Kirby being our mystic/magic go to guy does his Yoda thing and senses out the building. After a few minutes he comes back to tell us it’s this containment unit for 1000’s of spirits trapped inside. After we were through making Ghostbuster jokes. (If you haven’t seen this one I highly recommend it) We come to the conclusion that it’s some sort of Mystical Spirit EMP bomb.

Kirby decides to show us he’s a bad ass and go in alone. I take off for a food run while said badassery commences to the local cuban place to pick up some grub. I make it back in time to still have Kirby inside. About the time we all settle down for some much needed food. Kirby walks out of the building with 2 goons from inside, waves his hand at them like hes some fragging Jedi or something and they walk over by their car and stand there oblivious. Kirby is walking back to the RV when another goon burst out of the door with a gun. He gets off one shot and Kirby turns around, tilts his head at said goon and snaps his fingers. The goon flickers for a second and then turns into a puddle of goo and drops to the ground. (!!!!!!!!!!!!! No more making jokes at Kirby’s expense.)

We decide instead of blowing up said bomb here, that also appears to have some Psychotropic air released drugs attached to it. we decided to use it to hit our next target.

3) Biochemical Research Facility

Run objectives – Smash as much as possible

Pretty straight forward on this one, we roll up to the front of the place, drop off the trailer with the containment unit, Seb hacks in and has the people evacuate the building, and we leave the bomb sitting. Kirby can only hold up the containment field till we are just out of range. Needless to say setting off an EMP is bad, it’s even worse when near a biochem facility. Also all of the workers who poured out of the building got hit with the drugs, and apparently could see the spirits. Not good.

4) Facility in the back roads off Bardstown RD -

Run objectives – Burn it to the ground

Marcus gave us a map to the place, and assured us that steps were being taken to make sure the place was evacuated before we got there.

After having to drive down this backwater road through the butthole of Louisville, we finally get close to the place, and we get a comms burst of “Warning Bio hazard alert, Warning Biohazard alert, please evacuate the area”. Needless to say we all peed a little, Seb checks the outside sensors of the RV, and determines their is some misty agent in the air that someone has managed to make a mist agent combining Gasoline, and Nitro Glycerin (Aka Dynamite).

Well I guess that would be how they got everyone to evacuate the place.

So we load up on Liquid Thermite, suit up in some hazmat suits and get out and proceed to spray down the outside of the warehouse.

While we are doing this, Sebastian thinks to send in a drone to scout out the place, and hacks into the network of the building. He finds some shipping manifests for the building about the same time as the drone comes up on the loading bay and finds the two shot up and covered in blood Aztechology cargo vehicles. Shipping manifests are showing some Aztech cargo numbers under the Ares normal cargo numbers, kind line boxes in a box type of crap that UPS does.

From his hack of the network and the layout of the building Seb comes to the conclusion that this is some sort of RND building for “Alternative” weapon systems. From the ventilation of the building and power consumption we think they might be doing some cloning, so Seb sends the scout drone in farther. After passing rooms, and labs with some HEAVY DUTY very thick clear shielded walls of some sort he comes to some holding cells. The first two are empty, but the last one we get a faint flicker of movement and stop.

Trying to communicate at first to get whatever is in there to show itself, doesn’t seem to work, so he throws on the lights.

We get a glimpse of a grayish hand with claws, that starts smoking in the light and jerks back into the shadows. (At this point I think its time to go and torch the damn place and be done with it). They continue to try to communicate with the thing inside the cage. They finally get it to draw something (Apparently some ancient Mayan symbol) on the wall. They also get it to communicate using taps on the wall, one for yes, and 2 for no.

I really don’t have any idea what the rest of the group is thinking at this point because generally anything that doesn’t like light, and has talons is not something I want to play with.

They instead decide to cut a deal with the damn thing and let it out. Cutting the (titanium?) var halfway through for it, and it proceeds to burst open the door at this point (OHHHH LOVELY ITS SUPER STRONG TOOO!!!! Hello, anyone else not getting same warning bells in their head ?)

When it finally comes out where we can see it, it appears to be a lanky Grey skinned elf crossed with a human thing. they lead it’s naked Mayan ass out of the building and let it in the RV. (These guys are suicidal, I’m convinced that they just want to die at this point)

We also find out its having is regeneration abilities suppressed by Nano-tech, and that it’s had its tongue sliced down the middle. The nanos seem to be somewhat impeding its healing process but not entirely.

The gang decides to take it back to the safe house. (I’m outvoted at this point and proceed to wait for the moment I can get to say SEEE I TOLD YOU SO.)

We leave it there and go off to get to our 5th run of the night

— Glitch

To be continued in two weeks.
-——————————————————————————————————————————————-

5) Stark Building

6) Caverns of Louisville, Underground Ares Facility

View
Shadowrun Notes 08/27/11

Caverns under Louisville:
Take server (R17) from the second floor, and replace it with a dummy server.
Take anything else from the building but other servers to make it look like we weren’t there for the servers

Stark Building:
Destroy records room hidden on the 33rd floor.

Facility off of Dixie:
Disrupt operations as much as possible. Don’t kill people, trolls don’t count as people.

Bardstown:
Tread carefully.
Building with the Train Depot:
Stop the transfer between the train personnel and Aries personnel. Don’t nuke the train.

View
Bourbon Baron

Castle apparently has made someone mad several groups have been snooping around the City looking for him, So far we have uncovered no leads regarding this.

Groups
Russians
2 Japanese guys
The New Yorkers

Marcus has a job for us to steal a book from a Rich guys Mansion in Bardstown.

Mission goes pretty smoothly and we recover an Original Copy of Mary Shellys Frankenstein, Dracula, and a Occult book (name slips my mind).

Along with several bottles of very well aged Kentucky Bourbon
A Humidor – That contained the Bourbon Lords yeast seed – We returned that, we really did not want that drama

a Original Winchester Rifle – Sebastian Snagged this

Come to find out Marcus grew up with the guy and this Book has been restolen and sold about 7 times now.

Dude also almost shot us with a Gauss Rifle – (I WANT ONE)

- Glitch


10 Karma Awarded

View
Old Lady secretary gots a penis

3 Days after the job at the warehouse everyone has been sitting around the hideout getting bored.

Glitch has been watching the entire Star Wars movies over and over again driving the group nuts since he has been able to get his voice restored.

Sebastian Decides that it would be a good idea to hit the Office/Storage facility that they saved Kirby from a few weeks ago.

Being bored, and always in need of more cash and loot the group gladly accepted

What proves to be a pretty easy entry facilitated by (AUG) turns bad when Glitch goes to pull open the elevator doors, setting off a Bomb in his face.

The group survives the blast (barely), and hauls ass up the Maintance elevator to the 24th floor.

They are greeted by a small office, and a Giant vault door.

After some fiddling with the mechanism to open the door they figure out the glowing pexiglass plate is just a damn scanner.

They open the vault door to find a Narrow Hallway with a Old Fashion Cast Iron Caged vault door.

Sebastian uses his (lock picker thingy) to unlock this door, but it gets fused to the mechanism so we cant recover it, although we did get the door open.

The hall way opened up into a 2000sq ft Vault, with several sections.

1) Caged of Section with Aztec statuary
2) Art Section with Various large paintings and works of art
3) Weapons Section
4) Desk with PC and file cabinet
5) 2 Military grade combat infiltrator Motorcycles.

They clear out some good loot from here and notice another door on the other side.

While Kirby is doing some magic ritual by the statues, Glitch decides to open the other door slowly. The rest of the group at the point group up while (Sarah) is watching elevator hallway.

Inside are a Young Female, and a Older woman. The group is already throwing Flashbangs, and Kirbies lightning grenade inside as the door opens.

The younger lady gets a shot off pinging (Jesse) right between the eyes with a gel round, before she is down from Kirbies shot.

The older lady appears to be unphased by the flashbangs or the electric.

Glitch tells her to get down, She then hits the panic button, and the rest of the group decides its time to go.

(Jesse) decides to shoot the old lady, who dodges his shot at point blank range.

Glitch goes back to see what the hell is taking him so long just as the old lady pulls a pistol.

Glitch tries to shoot her and fails as well.

They decide to book ass out of there at that point, and they all meet up at the alternate meet up spot.

View

I'm sorry, but we no longer support this web browser. Please upgrade your browser or install Chrome or Firefox to enjoy the full functionality of this site.